What do I pick?
Five football clubs each Fantasy Lockr gameweek. The normal card uses the Premier League, Championship, League One, League Two and National League.
Pick five clubs, protect the card, avoid repeats, climb through Rivals and keep your Rooms together all season.
If one division is blank, another active Fantasy Lockr league can provide the replacement slot. Real-world cup fixtures are not used for the five picks.
Five football clubs each Fantasy Lockr gameweek. The normal card uses the Premier League, Championship, League One, League Two and National League.
Yes, but only when one of the five divisions has no usable league fixture in that gameweek. The missing slot can be supplied by another active Fantasy Lockr division and the Fixture Centre shows the reason.
Not within the same usage period. Clubs used in gameweeks 1-19 stay unavailable until the halfway reset. Gameweek 20 starts a fresh pool for the second half of the season.
Your full squad and formation lock first, then the final active five locks at the time shown for that gameweek. Fantasy Lockr always shows the next lock in UK time.
Six managers play five-game Rival phases with promotion and relegation. The league season runs through gameweek 35, followed by the three-week Rival Cup in gameweeks 36-38.
Persistent private groups for friends, family, workmates, clubs or communities. The same Room can keep its members and chat while the table follows the current Fantasy Lockr season.
The Fixture Centre tracks timing changes and updates the relevant gameweek. Verified postponements and cancellations can trigger the emergency-cover rules after normal changes close.
Yes. Fantasy Lockr is currently free to play. It is not betting and does not require a payment to take part in the core game.